A Level

One of the "rooms" in my Wwise Implementation Demo.

One of the "rooms" in my Wwise Implementation Demo.

For the past few months I've been working on my own "level" within Unity, with the intention of gaining a more in-depth knowledge of audio implementation within Wwise, and also game development in general. It's allowed me to learn more about other aspects of game design such as 3D modeling, environment design, lighting, and especially programming (in C#). I've since gotten most of the mechanics down, and now it's time to finally spruce up the whole thing with some sound! I'm excited to hopefully release this soon within the next month or so, and will definitely write a whole blog series about it.

DS Sound

DS Sound