Another video I worked on in collaboration with Brehm Lab, this one featured DJ Cassidy and R. Kelly in their "Making of" series. Probably the trickiest part of this spot was toning down all the background noise in the subway scenes, but RX3 was able to tone things down to a certain degree, and with a few EQ notches here and there it all became bearable. Keep on the lookout for DJ Cassidy's debut album, Paradise Royale, for even more jams.
I'm privileged to work with a bunch of amazing post-production professionals who recently made this short film for the 48 Hr Film Project. We came home with a bunch of awards from the New York City group, taking the crowns for Best Actor, Best Supporting Actor, Best Musical Score, and Runner Up for Best Film. Congrats to everyone involved and enjoy!
Living in Brooklyn and working in midtown Manhattan, I've found that I have a nice chunk of time commuting to and from work each day. To make up this unused time, I've been listening to podcasts (audio and non audio related), and playing with some new iOS apps along the way. Below is a compiled list that anyone interested in audio (and even if you're not!) should definitely take a look at.
Possibly my favorite of all the audio podcasts, Mike and the team have been doing this podcast for over 9 years and I've just gotten into it over the past 2. Talking about everything from post-audio, to music mixing, sound design, and the current state of the audio industry, it's definitely a must for all audio nerds!
Another great audio podcast - this one focuses more on sound design techniques and field recording, but there's some great interviews (Will Files! Gordon Hempton!) as well. Their new "Soundbytes" segments are a great addition in a shorter format.
A no brainer if you use Pro Tools as your main DAW. These guys are the wizards of Pro Tools and they know every trick, tip, and/or shortcut in the book. Also a great podcast to listen to for plug-in deals, competitions, and keeping up with everything Pro Tools related.
I've been making my way into game audio for the past few months, attempting to get an idea of how the workflow differs from audio post-production. Learning to craft dynamic (changing according to a characters' decisions) sound design is a totally different art in itself, and this podcast has taught me more about game audio that I could ever ask for. A relatively new podcast, but already a winner in the field of game audio.
From the guys who brought together all the audio heads at GDC (Game Developers Conference) in SF a couple weeks back, the Gameaudio Podcast has been keeping me up to date with all the latest news concerning audio middleware (FMOD, Wwise, etc.) technologies and other game audio news. Really looking forward to their future episodes and learning more about this side of the industry.
Moving on to the non-audio related side of things, WNYC's Radiolab is a breath of fresh air when looking to tune out of the audio world. The stories produced on this podcast are intriguing, fun, and largely entertaining - I don't think there's a podcast that gets me so hooked on the story with each episode. Definitely a must listen!
For most of us in our 20-something's, just trying to get by and make it is the main hustle, and this podcast hosted by Matt Pana touches on that very subject. Having conversations with people in the music, art, and entertainment industries, this podcast allows anyone who's currently building up their career to relate to the daily gig.
That's it for the podcasts! If anyone has more suggestions I'm definitely open to them - comment in the field below. Next post will be on audio iOS apps. Stay tuned!
Two recent animations that I worked on are screening next Wednesday, May 7th, 6pm at the SVA Theater (333 West 23rd St.). More details about the event can be found at the Facebook event page here.
"Kia Rex" - a film by Yandong Qiu, follows a young hero who in the midst of playtime, quickly realizes a fantasy world through his imagination, and a potential danger that lies within.
Both of these films presented unique challenges within themselves. "Cocodile" required a mix between organic and "sweetened" sounds, whereas "Kia Rex" lent it's own problems in the mix with a heavy score and a packed SFX stem. I found that these problems occur especially within animation, as I felt that the sound design can often be very tricky to get just right. Thankfully, with some great direction (and revisions), I was able to take both films and showcase my creative input. Hope to see you at the screenings!
Over the past few weeks or so I've been working on a short animation project titled "Cocodile", by SVA MFA students Harris Wu & Wenting Wu. With a beautiful score crafted by Joe Twist, I was able to craft my sound design using a variety of objects and tools, including twigs, leaves, a battery operated propeller fan thingy, some egg shells, and lots and lots of water foley.
I'll be sure to post an update soon with any screenings coming up, or if the final film eventually gets posted online, but for now feel free to check out their tumblr at the link below!
A quick and fun read about the THX "Deep Note", one of the world's most recognizable audio logos. As a kid I would remember watching this animation in the theater and just being in awe at the huge sound it would convey. Check out the article (including a hilarious Simpsons parody) at the link below!
With the post-production sound industry constantly growing with new forms of media, I often get the chance to work on some new material different from the usual short film that I'm most often used to. When I was asked by Prevention Magazine to edit and mix a 4 minute workout video, I took it as an opportunity to further work on mixing and editing under time restraints, as this video needed to be turned out immediately the following day. After receiving the OMF and picture by 6pm, I immediately went to work, focusing on the mix between dialog and music. The biggest issue in this spot was that one of the lavalier microphones cut out during the shoot, so it became my job to clarify and tweak any audio that was not as audible. See the final result above (may not work on Chrome - try Safari or Firefox).
Another great interview posted from DesigingSound.org with lead Foley Artist John Roesch of Warner Bros. Studios. He particularly talks about the state of apprenticeship in the sound industry:
Well, I think one of the things that’s troubling to me is the fact that there’s really no apprenticeship for up and coming Foley people. It truly is a catch-22. If I was to pull somebody on, to take the time to teach them, I couldn’t do the job I do, and that just wouldn’t fly.
Check the link above for an interesting read!
An interesting short film on sound recording, and it's manipulation for use as sound design. Would love to some day build a field recording rig like this.
The new and improved dedricksarzaba.com is up! I've said goodbye to flavors.me and since moved on to squarespace, which should be able to provide adequate hosting and design for the new website. More to come soon!